Base-class for all speakable UI elements.
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virtual void | OnPointerEnter (PointerEventData eventData) |
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virtual void | OnPointerExit (PointerEventData eventData) |
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float | elapsedTime |
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string | uid |
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bool | isInside |
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bool | spoken |
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bool | isSpeaking |
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Crosstales.RTVoice.Model.VoiceAlias | Voices [get, set] |
| Voices for the speech. More...
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Crosstales.RTVoice.Model.Enum.SpeakMode | Mode [get, set] |
| Speak mode. More...
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float | Delay [get, set] |
| Delay in seconds before the speech starts. More...
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bool | SpeakIfChanged [get, set] |
| Always speak the text if the content changed. More...
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bool | SpeakOnlyOnce [get, set] |
| Speak the text only once the user hovered over the component. More...
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bool | SilenceOnExit [get, set] |
| Silence the speech once exit. More...
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AudioSource | Source [get, set] |
| AudioSource for the output (optional). More...
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float | Rate [get, set] |
| Speech rate of the speaker in percent (range: 0-3). More...
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float | Pitch [get, set] |
| Speech pitch of the speaker in percent (range: 0-2). More...
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float | Volume [get, set] |
| Volume of the speaker in percent (range: 0-1). More...
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Base-class for all speakable UI elements.
◆ Delay
float Crosstales.RTVoice.UI.SpeakUIBase.Delay |
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getset |
Delay in seconds before the speech starts.
◆ Mode
◆ Pitch
float Crosstales.RTVoice.UI.SpeakUIBase.Pitch |
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getset |
Speech pitch of the speaker in percent (range: 0-2).
◆ Rate
float Crosstales.RTVoice.UI.SpeakUIBase.Rate |
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getset |
Speech rate of the speaker in percent (range: 0-3).
◆ SilenceOnExit
bool Crosstales.RTVoice.UI.SpeakUIBase.SilenceOnExit |
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getset |
Silence the speech once exit.
◆ Source
AudioSource Crosstales.RTVoice.UI.SpeakUIBase.Source |
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getset |
AudioSource for the output (optional).
◆ SpeakIfChanged
bool Crosstales.RTVoice.UI.SpeakUIBase.SpeakIfChanged |
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getset |
Always speak the text if the content changed.
◆ SpeakOnlyOnce
bool Crosstales.RTVoice.UI.SpeakUIBase.SpeakOnlyOnce |
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getset |
Speak the text only once the user hovered over the component.
◆ Voices
◆ Volume
float Crosstales.RTVoice.UI.SpeakUIBase.Volume |
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getset |
Volume of the speaker in percent (range: 0-1).
The documentation for this class was generated from the following file:
- C:/Users/slaub/Unity/assets/RTVoice/RTVoicePro/Assets/Plugins/crosstales/RTVoice/Extras/UI/Scripts/SpeakUIBase.cs