Configuration for the asset.
More...
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static void | Reset () |
| Resets all changeable variables to their default value. More...
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static void | Load () |
| Loads all changeable variables. More...
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static void | Save () |
| Saves all changeable variables. More...
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static bool | DEBUG = Constants.DEFAULT_DEBUG || Constants.DEV_DEBUG |
| Enable or disable debug logging for the asset. More...
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static bool | DEBUG_BADWORDS = Constants.DEFAULT_DEBUG_BADWORDS |
| Enable or disable debug logging for BadWords (Attention: slow!). More...
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static bool | DEBUG_DOMAINS = Constants.DEFAULT_DEBUG_DOMAINS |
| Enable or disable debug logging for Domains (Attention: VERY SLOOOOOOOOWWWW!). More...
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static bool | _isLoaded |
| Is the configuration loaded? More...
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Configuration for the asset.
◆ Load()
static void Crosstales.BWF.Util.Config.Load |
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Loads all changeable variables.
◆ Reset()
static void Crosstales.BWF.Util.Config.Reset |
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Resets all changeable variables to their default value.
◆ Save()
static void Crosstales.BWF.Util.Config.Save |
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Saves all changeable variables.
◆ _isLoaded
bool Crosstales.BWF.Util.Config._isLoaded |
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Is the configuration loaded?
◆ DEBUG
Enable or disable debug logging for the asset.
◆ DEBUG_BADWORDS
bool Crosstales.BWF.Util.Config.DEBUG_BADWORDS = Constants.DEFAULT_DEBUG_BADWORDS |
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Enable or disable debug logging for BadWords (Attention: slow!).
◆ DEBUG_DOMAINS
bool Crosstales.BWF.Util.Config.DEBUG_DOMAINS = Constants.DEFAULT_DEBUG_DOMAINS |
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Enable or disable debug logging for Domains (Attention: VERY SLOOOOOOOOWWWW!).
The documentation for this class was generated from the following file:
- C:/Users/slaub/Unity/assets/BWFPro/BWFPro/Assets/Plugins/crosstales/BadWordFilter/Scripts/Util/Config.cs