Platform builder.
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delegate void | BuildingStart () |
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delegate void | BuildingComplete (bool success) |
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delegate void | BuildStart (BuildTarget target, string path, string name) |
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delegate void | BuildComplete (BuildTarget target, string path, bool success) |
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delegate void | BuildAllStart () |
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delegate void | BuildAllComplete (bool success) |
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◆ Build()
static bool Crosstales.TPB.Builder.Build |
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BuildTarget |
target, |
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string |
path = null , |
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string |
name = null , |
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params string[] |
scenes |
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Builds the given target.
- Parameters
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target | Build target |
path | Build path (optional) |
name | Name of the build artifact (optional) |
scenes | Scenes for the build (optional) |
- Returns
- True if the build was successful.
◆ BuildAll()
static bool Crosstales.TPB.Builder.BuildAll |
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string |
path = null , |
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string |
name = null , |
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params string[] |
scenes |
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) |
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Builds all selected targets.
- Parameters
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path | Build path (optional) |
name | Name of the build artifact (optional) |
scenes | Scenes for the build (optional) |
- Returns
- True if the builds were successful.
◆ BuildAllCLI()
static void Crosstales.TPB.Builder.BuildAllCLI |
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Builds all selected targets via CLI.
◆ BuildCLI()
static void Crosstales.TPB.Builder.BuildCLI |
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Builds the targets via CLI.
◆ BuildTPS()
static void Crosstales.TPB.Builder.BuildTPS |
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Builds the current target via TPS.
◆ MethodAfterBuild()
static void Crosstales.TPB.Builder.MethodAfterBuild |
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Test method (after a build).
◆ MethodAfterBuildAll()
static void Crosstales.TPB.Builder.MethodAfterBuildAll |
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Test method (after build all).
◆ MethodAfterBuilding()
static void Crosstales.TPB.Builder.MethodAfterBuilding |
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Test method (after building).
◆ MethodBeforeBuild()
static void Crosstales.TPB.Builder.MethodBeforeBuild |
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Test method (before a build).
◆ MethodBeforeBuildAll()
static void Crosstales.TPB.Builder.MethodBeforeBuildAll |
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Test method (before build all).
◆ MethodBeforeBuilding()
static void Crosstales.TPB.Builder.MethodBeforeBuilding |
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Test method (before building).
◆ SayHello()
static void Crosstales.TPB.Builder.SayHello |
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Test building with an execute method.
◆ CurrentBuildTarget
BuildTarget Crosstales.TPB.Builder.CurrentBuildTarget = BuildTarget.NoTarget |
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The current build target.
◆ isBusy
bool Crosstales.TPB.Builder.isBusy |
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staticget |
◆ OnBuildAllComplete
BuildAllComplete Crosstales.TPB.Builder.OnBuildAllComplete |
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An event triggered whenever the "BuildAll"-method is completed.
◆ OnBuildAllStart
BuildAllStart Crosstales.TPB.Builder.OnBuildAllStart |
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An event triggered whenever the "BuildAll"-method is started.
◆ OnBuildComplete
BuildComplete Crosstales.TPB.Builder.OnBuildComplete |
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An event triggered whenever a build is completed.
◆ OnBuildingComplete
BuildingComplete Crosstales.TPB.Builder.OnBuildingComplete |
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An event triggered after the build process is completed.
◆ OnBuildingStart
BuildingStart Crosstales.TPB.Builder.OnBuildingStart |
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An event triggered before the build process starts.
◆ OnBuildStart
BuildStart Crosstales.TPB.Builder.OnBuildStart |
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An event triggered whenever a build is started.
The documentation for this class was generated from the following file:
- C:/Users/slaub/Unity/assets/TurboBuilder/TurboBuilder/Assets/Plugins/crosstales/TurboBuilder/Scripts/Editor/Builder.cs