Crosstales.TrueRandom.TRManager Member List

This is the complete list of members for Crosstales.TrueRandom.TRManager, including all inherited members.

AllFloatResults (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
AllIntegerResults (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
AllSequenceResults (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
AllStringResults (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
AllVector2Results (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
AllVector3Results (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
AllVector4Results (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
Awake() (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManagerprotectedvirtual
CalculateFloat(int number=1)Crosstales.TrueRandom.TRManager
CalculateInteger(int max, int number=1)Crosstales.TrueRandom.TRManager
CalculateSequence(int min, int max)Crosstales.TrueRandom.TRManager
CalculateString(int length, int number=1)Crosstales.TrueRandom.TRManager
CalculateVector2(int number=1)Crosstales.TrueRandom.TRManager
CalculateVector3(int number=1)Crosstales.TrueRandom.TRManager
CalculateVector4(int number=1)Crosstales.TrueRandom.TRManager
CreateInstance(bool searchExistingGameObject=true, bool deleteExistingInstance=false)Crosstales.Common.Util.Singleton< TRManager >static
CurrentFloatsCrosstales.TrueRandom.TRManager
CurrentIntegersCrosstales.TrueRandom.TRManager
CurrentQuotaCrosstales.TrueRandom.TRManager
CurrentSequenceCrosstales.TrueRandom.TRManager
CurrentStringsCrosstales.TrueRandom.TRManager
CurrentVector2Crosstales.TrueRandom.TRManager
CurrentVector3Crosstales.TrueRandom.TRManager
CurrentVector4Crosstales.TrueRandom.TRManager
DeleteInstance()Crosstales.Common.Util.Singleton< TRManager >static
DontDestroyCrosstales.Common.Util.Singleton< TRManager >
GameObjectNameCrosstales.Common.Util.Singleton< TRManager >static
GenerateFloat(float min, float max, int number=1, string id="")Crosstales.TrueRandom.TRManager
GenerateFloatPRNG(float min, float max, int number=1, int seed=0)Crosstales.TrueRandom.TRManager
GenerateInteger(int min, int max, int number=1, string id="")Crosstales.TrueRandom.TRManager
GenerateIntegerPRNG(int min, int max, int number=1, int seed=0)Crosstales.TrueRandom.TRManager
GenerateSequence(int min, int max, int number=0, string id="")Crosstales.TrueRandom.TRManager
GenerateSequencePRNG(int min, int max, int number=0, int seed=0)Crosstales.TrueRandom.TRManager
GenerateString(int length, int number=1, bool digits=true, bool upper=true, bool lower=true, bool unique=false, string id="")Crosstales.TrueRandom.TRManager
GenerateStringPRNG(int length, int number=1, bool digits=true, bool upper=true, bool lower=true, bool unique=false, int seed=0)Crosstales.TrueRandom.TRManager
GenerateVector2(Vector2 min, Vector2 max, int number=1, string id="")Crosstales.TrueRandom.TRManager
GenerateVector2PRNG(Vector2 min, Vector2 max, int number=1, int seed=0)Crosstales.TrueRandom.TRManager
GenerateVector3(Vector3 min, Vector3 max, int number=1, string id="")Crosstales.TrueRandom.TRManager
GenerateVector3PRNG(Vector3 min, Vector3 max, int number=1, int seed=0)Crosstales.TrueRandom.TRManager
GenerateVector4(Vector4 min, Vector4 max, int number=1, string id="")Crosstales.TrueRandom.TRManager
GenerateVector4PRNG(Vector4 min, Vector4 max, int number=1, int seed=0)Crosstales.TrueRandom.TRManager
GetQuota()Crosstales.TrueRandom.TRManager
instance (defined in Crosstales.Common.Util.Singleton< TRManager >)Crosstales.Common.Util.Singleton< TRManager >protectedstatic
InstanceCrosstales.Common.Util.Singleton< TRManager >static
isGeneratingCrosstales.TrueRandom.TRManager
OnApplicationQuit() (defined in Crosstales.Common.Util.Singleton< TRManager >)Crosstales.Common.Util.Singleton< TRManager >protectedvirtual
OnDestroy() (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManagerprotectedvirtual
OnError (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
OnErrorInfoCrosstales.TrueRandom.TRManager
OnGenerateCompleted (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
OnGenerateFloatFinishedCrosstales.TrueRandom.TRManager
OnGenerateFloatStartCrosstales.TrueRandom.TRManager
OnGenerateIntegerFinishedCrosstales.TrueRandom.TRManager
OnGenerateIntegerStartCrosstales.TrueRandom.TRManager
OnGenerateSequenceFinishedCrosstales.TrueRandom.TRManager
OnGenerateSequenceStartCrosstales.TrueRandom.TRManager
OnGenerateStringFinishedCrosstales.TrueRandom.TRManager
OnGenerateStringStartCrosstales.TrueRandom.TRManager
OnGenerateVector2FinishedCrosstales.TrueRandom.TRManager
OnGenerateVector2StartCrosstales.TrueRandom.TRManager
OnGenerateVector3FinishedCrosstales.TrueRandom.TRManager
OnGenerateVector3StartCrosstales.TrueRandom.TRManager
OnGenerateVector4FinishedCrosstales.TrueRandom.TRManager
OnGenerateVector4StartCrosstales.TrueRandom.TRManager
OnQuotaUpdateCrosstales.TrueRandom.TRManager
OnQuotaUpdated (defined in Crosstales.TrueRandom.TRManager)Crosstales.TrueRandom.TRManager
PrefabPathCrosstales.Common.Util.Singleton< TRManager >static
PRNGCrosstales.TrueRandom.TRManager
ResetObject()Crosstales.TrueRandom.TRManagerstatic
SeedCrosstales.TrueRandom.TRManagerstatic